Digital modes overview
The landscape of data modes and what each is for.
The landscape of data modes and what each is for.
A digital mode turns text or files into a pattern of audio tones, sends them through an ordinary radio, and has a computer turn them back into text at the far end. The radio is just a transmitter and receiver; the mode is the agreement between the two computers about how bits become sound. Different modes exist because different jobs want different trade-offs.
A slower signal gives the receiver more time to decide what it heard, so it can pull data from below the noise (see Noise and signal-to-noise ratio and Bandwidth, symbol rate and data rate). Add error correction and it gets tougher still, at the cost of more symbols. So the weakest-signal modes are the slowest, and the fast modes need a good path.
| Job | Modes | Idea |
|---|---|---|
| Keyboard chat, no connection | PSK31, RTTY, MFSK, Olivia and Contestia | Type, and the other end sees it. No acknowledgement. |
| Weak-signal contacts | FT8 and FT4, JT65, JT9 and the WSJT family | Short, timed, heavily error-corrected messages. |
| Keyboard messaging, weak-signal | JS8Call | FT8-style modulation with free text. |
| Propagation beacons | WSPR | Transmit a tiny report; listeners map where it arrived. |
| Position and short messages | Packet radio and AX.25, APRS | Addressed frames, often relayed by digipeaters. |
| Email and files | Winlink and radio email, VARA, ARDOP and PACTOR | A two-way link that asks for retransmission of errors. |
Digital voice (DMR, D-STAR and others) is a different thing: it sends speech, digitised, and is covered separately.